1. 15 November 2005

    Massively Multiplayer Online Soccer: The Ultimate User Generated Content?

    1150 days ago

    I really wish I could get into video games – they can be really fun.

    But games today suck. My roomate and a friend are here playing midnight racer all the time, and I can’t believe they’re still at it. It’s the same goddamn thing over and over, the same five songs repeating, just you racing around cities at night.

    I think Beattie is on to something here. I played a mud pretty obsessively for a year or two, and got really into it before I just quit one day and never went back. Around the same time I’d mastered Madden 2000 and could beat anyone I played. Now I can hardly play a game without getting bored.

    Computer games of today are the same as they were five years ago. Better graphics, but the graphics still aren’t that good. In fact, the closer virtual humans come to real humans, the worse they get.

    There needs to be something more compelling to gaming. A kid on my floor plays WoW all the time, and apart from me being all RPG’d out, I’d give it a try.

    I think that the same thing that happened with social software, the enabling of user participation, is that usable content balloons so significantly when users are enabled to participate at the highest level. Skinnable computer games enable way more creativity then static console games. So they enjoy a greater popularity for a longer time. How many of you really kept playing Tony Hawk after beating it?

    The thing I loved about that mud was that not only is it open ended, but because it’s text based you can write scripts to capture the environment of the game and do whatever you want with it.

    Games today are at the communication level of phone calls – bi (maybe tri) directional. As games begin to approach the level the internet has reached, as they begin to take on multiple nodes of simultaneous communication, I think they’ll really start to kick.

  2. 18 August 2005

    1239 days ago

    A World of Warcraft World

    I played Medievia while I was still in middle school, but it just got boring, and I’ve hardly plated a video game since.

    I’ve been looking (more like thinking about looking) for a really sweet RPG to play since I read Snow Crash, because the metaverse absolutely kicks ass. Anyone know of a virtual world with not so much an achievable goal, and one that incorporates creating your own bits and pieces? World of Warcraft hasn’t ever appealed to me, I don’t know why (my aversion to video games, maybe).

    I guess you could use this as your game engine…

    via Kjell Olsen1239 days ago
  3. 29 January 2005

    1441 days ago

    GPS::Tron

    Tron, where you try and corner your opponent while not running into the line he makes, now playable in the (semi)real world, with cellphones and gps receivers(!). Now I want a cellphone and a gps receiver.

    via Kjell Olsen1441 days ago
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